We're really coming into the home stretch now -- just two more issues and the saga of the Wolfriders will wrap up. For the time being, anyway. Which makes this a good time to post a few items of information that many of you have asked about.
The Elfquest Fan Club -- for information, send to: Elfquest, 5 Reno Road, Poughkeepsie NY 12603. Enclose a self-addressed stamped envelope and make overworked me very happy.
Blood of Ten Chiefs is available at any bookstore anywhere. If they don't have it, they can order it.
Elfquest: Siege at Blue Mountain is not available as part of your Marvel subscription, sorry. Write to the same address as for the Fan Club for information.
Now for some letters...
As an amateur writer myself, I can appreciate the delicate, intricate work it takes to plot a story and develop characters. You two have developed an excellent plot and created a truly unique world. But as great as the story is, it is your characterizations that stands out the most. You have breathed life into the images you've drawn and created living, believable characters complete with faults and real human feelings. Elfquest is one of the very few books I actually look forward to buying.
So why have I waited two years to tell you so? I think I was just waiting for something to grab me, and Issue 24 really grabbed me. I had read that toward the end of the story major characters would begin to die. After reading about fifteen issues and really starting to care about these elves, I considered not buying those issues and not seeing them die. But I realized that this was pretty immature and bought Issue 24 despite the ominous cover. And I am glad to say I would not have missed it for the world. Sure One-Eye was killed and Cutter and others were wounded, but the story was presented in such a way that the raw emotions presented in each panel overrode my feelings of loss.
Never has a battle sequence touched me so. It wasn't just violence and bloodshed. It was love, devotion and sacrifice. Perhaps it could be argued that One-Eye's death wasn't fair, but life in general isn't totally fair at times. People live and people die, so I guess elves should also. I didn't think it was possible to bring such realism to a fantasy story, but you did. Well done and thank you.
Where the *%#!& do you get off killing One-Eye?! And after he's killed (if he is) you don't even have those weirdos on deer pick him up and try to help him. Why didn't Clearbrook check for a pulse because if he's knocked out he can't return sendings, right? He'd better be alive. I hope.
Reaction to the events in Issue 24 did cause a variety of reactions. (That's called "understatement.") All we'll say about One-Eye is that even though we haven't seen the last of him, his story is indeed told. --RP
I noticed in Warp's original #15 you put a warning inside the front cover about the change in the story (to darker and more violent.) Why didn't you do this in Marvel's Issue 24? Also, will you include the famous/infamous scene from Warp's Issue 17 in the Marvel series?
We like to think that our readers are together enough to handle the ups and downs of the story, or if something bothers them, to ask themselves why. And that includes any "famous/ infamous" scenes that might appear, about which we're real sure we're going to get mail!
Oh, for more space. Ah well, until the next time, shade and sweet water to you all. --Richard Pini